- Code: Select all
Events
Unit - a unit aquires an item
Conditions
Actions
If/Then/Else
Loop - Actions
Conditions:
Item of (last created item) equal to your item
Then - Actions
Hero - Drop your item from triggering unit
Item - Remove (last dropped item)
Hero - Create your item and give it to triggering unit
Special Effects - Create a special effect overhead of triggering unit (type of effect)
Special Effects - Destroy (last created special effect)
Else - Actions
Do nothing
Thats all.
APPROVED!

