- Code: Select all
Events
Unit - aquires an item
Condition
Action
If/Then/Else loop actions
Conditions
Last created item equal to your item (can be more than 1)
Then Actions
Hero - Drop item
Item - Remove last dropped item
Hero - Create combined item for triggering unit
Special Effects - Create special effect overhead of triggering unit lightning(or so)
Special Effects - Destroy last created special effect
Else Actions
Do nothing


