Granis gives his all to pushing a lane. If left alone for even a short period of time Granis can quickly cause massive damage to a base. With an ally to assist him against enemy heros by his side, Granis can be a force extremely difficult to reckon with.
Granis Alexander Walterian the War Commander
Agility 15 + 1.5 per level
Intelligence 17 + 1.8 per level
Strength 25 + 2.7 per level
Hammers of Command-Passive
The power of the Hammers of Command can leave a dangerous mark upon their enemies. On 15% of the War Commander's attacks the mark will form, damaging the target for 5 damage a second for 7 seconds. If the unit dies while under the effect's of the hammers it will turn into a soulless monster.
Blow of Crushing Despair-Single Target
Cooldown:15 seconds.
Mana cost:80
Level 1-Deals 80 damage and causes all nearby enemies to lose 15% of their attack power for 8 seconds.
Level 2-Deals 120 damage and causes all nearby enemies to lose 25% of their attack power for 8 seconds.
Level 3-Deals 160 damage and causes all nearby enemies to lose 35% of their attack power for 8 seconds.
Level 4-Deals 200 damage and causes all nearby enemies to lose 45% of their attack power for 8 seconds.
Level 5-Deals 240 damage and causes all nearby enemies to lose 55% of their attack power for 8 seconds.
Army of Rage-Area of Effect Buff
Cooldown:22 seconds.
Duration:10 seconds.
Mana cost:100
Level 1-Granis and all nearby non-hero allies gain 20% attack speed but lose 4 life a second.
Level 2-Granis and all nearby non-hero allies gain 40% attack speed but lose 8 life a second.
Level 3-Granis and all nearby non-hero allies gain 60% attack speed but lose 12 life a second.
Level 4-Granis and all nearby non-hero allies gain 80% attack speed but lose 16 life a second.
Level 5-Granis and all nearby non-hero allies gain 100% attack speed but lose 20 life a second.
Aura of Influence-Aura
Level 1-Aura +1.4 armor and regenerates 1 life per second.
Level 2-Aura +2.8 armor and regenerates 1.5 life per second.
Level 3-Aura +4.2 armor and regenerates 2 life per second.
Level 4-Aura +5.6 armor and regenerates 2.5 life per second.
Level 5-Aura +7 armor and regenerates 3 life per second.
Rise to War-Instant Entire Map
Mana cost:200
Level 1-Brings back every corpse on the map to serve Granis for 15 seconds, 240 second cooldown.
Level 2-Brings back every corpse on the map to serve Granis for 15 seconds, 180 second cooldown.
Level 3-Brings back every corpse on the map to serve Granis for 15 seconds, 120 second cooldown.
_________________
Anal Rape is still the price of failure. So remember sex can wait, masterbate.
Last edited by Fenris on Wed Sep 13, 2006 11:25 pm; edited 2 times in total
Possible Effective Counter Measures
Granis isn't really about hero fighting at all. Therefor lay a lot of pressure on him. Hit and run tactics work wonders since he has very little skill in catching an opponent hero by himself. Never under any circumstance leave him alone, it only takes 1 decent push for Granis to cause massive damage to towers thanks to his skills devoted to sieging and pushing.
Even if you fail to kill Granis, it is still better to get him to back away from the lane then to have him there.
BTW beware of corpse piles or you might find yourself trapped by his ulti. _________________
Anal Rape is still the price of failure. So remember sex can wait, masterbate.
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